Capturing Hands in Action using Discriminative Salient Points and Physics Simulation

Dimitrios Tzionas, Luca Ballan, Abhilash Srikantha, Pablo Aponte, Marc Pollefeys +1 more
6/6/2015
cs.CV

Official code: dimtzionas/HandObjectInteractionIJCV16_HandMotionViewer (11 stars, MIT, last commit 2016-05-19).

Abstract

Hand motion capture is a popular research field, recently gaining more attention due to the ubiquity of RGB-D sensors. However, even most recent approaches focus on the case of a single isolated hand. In this work, we focus on hands that interact with other hands or objects and present a framework that successfully captures motion in such interaction scenarios for both rigid and articulated objects. Our framework combines a generative model with discriminatively trained salient points to achieve a low tracking error and with collision detection and physics simulation to achieve physically plausible estimates even in case of occlusions and missing visual data. Since all components are unified in a single objective function which is almost everywhere differentiable, it can be optimized with standard optimization techniques. Our approach works for monocular RGB-D sequences as well as setups with multiple synchronized RGB cameras. For a qualitative and quantitative evaluation, we captured 29 sequences with a large variety of interactions and up to 150 degrees of freedom.

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Code Implementations(1)

MIT

Hand MoCap 3d viewer for the IJCV'16 paper "Capturing Hands in Action using Discriminative Salient Points and Physics Simulation"

113C++, CSSMay 19, 201610 years agoMIT

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Cite this paper

@article{tzionas2015capturing,
  title  = {Capturing Hands in Action using Discriminative Salient Points and Physics Simulation},
  author = {Dimitrios Tzionas and Luca Ballan and Abhilash Srikantha and Pablo Aponte and Marc Pollefeys and Juergen Gall},
  year   = {2015},
  eprint = {1506.02178},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/1506.02178}
}

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