Molecular De Novo Design through Deep Reinforcement Learning

Marcus Olivecrona, Thomas Blaschke, Ola Engkvist, Hongming Chen
4/25/2017
cs.AI

Official code: MarcusOlivecrona/REINVENT (335 stars, MIT, last commit 2021-07-20).

Abstract

This work introduces a method to tune a sequence-based generative model for molecular de novo design that through augmented episodic likelihood can learn to generate structures with certain specified desirable properties. We demonstrate how this model can execute a range of tasks such as generating analogues to a query structure and generating compounds predicted to be active against a biological target. As a proof of principle, the model is first trained to generate molecules that do not contain sulphur. As a second example, the model is trained to generate analogues to the drug Celecoxib, a technique that could be used for scaffold hopping or library expansion starting from a single molecule. Finally, when tuning the model towards generating compounds predicted to be active against the dopamine receptor type 2, the model generates structures of which more than 95% are predicted to be active, including experimentally confirmed actives that have not been included in either the generative model nor the activity prediction model.

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Molecular De Novo design using Recurrent Neural Networks and Reinforcement Learning

335116CSS, HTMLMay 5, 20175 years agoMIT

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Cite this paper

@article{olivecrona2017molecular,
  title  = {Molecular De Novo Design through Deep Reinforcement Learning},
  author = {Marcus Olivecrona and Thomas Blaschke and Ola Engkvist and Hongming Chen},
  year   = {2017},
  eprint = {1704.07555},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/1704.07555}
}

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