Jet grooming through reinforcement learning

Stefano Carrazza, Frédéric A. Dreyer
3/22/2019
hep-phcs.LGhep-ex

Official code: JetsGame/GroomRL (17 stars, last commit 2019-08-14).

Abstract

We introduce a novel implementation of a reinforcement learning (RL) algorithm which is designed to find an optimal jet grooming strategy, a critical tool for collider experiments. The RL agent is trained with a reward function constructed to optimize the resulting jet properties, using both signal and background samples in a simultaneous multi-level training. We show that the grooming algorithm derived from the deep RL agent can match state-of-the-art techniques used at the Large Hadron Collider, resulting in improved mass resolution for boosted objects. Given a suitable reward function, the agent learns how to train a policy which optimally removes soft wide-angle radiation, allowing for a modular grooming technique that can be applied in a wide range of contexts. These results are accessible through the corresponding GroomRL framework.

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Code Implementations(1)

JetsGame/GroomRLOfficial100%

A jet grooming algorithm based on reinforcement learning.

172Shell, PythonNov 25, 20187 years ago
jet-physicsmachine-learningparticle-physicsreinforcement-learning

Cite this paper

@article{carrazza2019grooming,
  title  = {Jet grooming through reinforcement learning},
  author = {Stefano Carrazza and Frédéric A. Dreyer},
  year   = {2019},
  eprint = {1903.09644},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/1903.09644}
}

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