Contrastive Multiview Coding

Yonglong Tian, Dilip Krishnan, Phillip Isola
6/13/2019
cs.CVcs.LG

Official code: HobbitLong/CMC (1,338 stars, BSD-2-Clause, last commit 2020-11-10).

Abstract

Humans view the world through many sensory channels, e.g., the long-wavelength light channel, viewed by the left eye, or the high-frequency vibrations channel, heard by the right ear. Each view is noisy and incomplete, but important factors, such as physics, geometry, and semantics, tend to be shared between all views (e.g., a "dog" can be seen, heard, and felt). We investigate the classic hypothesis that a powerful representation is one that models view-invariant factors. We study this hypothesis under the framework of multiview contrastive learning, where we learn a representation that aims to maximize mutual information between different views of the same scene but is otherwise compact. Our approach scales to any number of views, and is view-agnostic. We analyze key properties of the approach that make it work, finding that the contrastive loss outperforms a popular alternative based on cross-view prediction, and that the more views we learn from, the better the resulting representation captures underlying scene semantics. Our approach achieves state-of-the-art results on image and video unsupervised learning benchmarks. Code is released at: http://github.com/HobbitLong/CMC/.

View on arXivView PDF

Code Implementations(1)

HobbitLong/CMCOfficial100%
BSD-2-Clause

[arXiv 2019] "Contrastive Multiview Coding", also contains implementations for MoCo and InstDis

1,338178PythonJun 13, 20195 years agoBSD-2-Clause

Similar Papers

Cite this paper

@article{tian2019contrastive,
  title  = {Contrastive Multiview Coding},
  author = {Yonglong Tian and Dilip Krishnan and Phillip Isola},
  year   = {2019},
  eprint = {1906.05849},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/1906.05849}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/1906.05849.svg)](https://codeofpaper.com/paper/1906.05849)

Discussion