Dense RGB SLAM with Neural Implicit Maps

Heng Li, Xiaodong Gu, Weihao Yuan, Luwei Yang, Zilong Dong +1 more
1/21/2023
cs.CVcs.LGcs.RO

No official code found. Best implementation: HKUST-3DV/DIM-SLAM (198 stars, last commit 2023-12-01).

Abstract

There is an emerging trend of using neural implicit functions for map representation in Simultaneous Localization and Mapping (SLAM). Some pioneer works have achieved encouraging results on RGB-D SLAM. In this paper, we present a dense RGB SLAM method with neural implicit map representation. To reach this challenging goal without depth input, we introduce a hierarchical feature volume to facilitate the implicit map decoder. This design effectively fuses shape cues across different scales to facilitate map reconstruction. Our method simultaneously solves the camera motion and the neural implicit map by matching the rendered and input video frames. To facilitate optimization, we further propose a photometric warping loss in the spirit of multi-view stereo to better constrain the camera pose and scene geometry. We evaluate our method on commonly used benchmarks and compare it with modern RGB and RGB-D SLAM systems. Our method achieves favorable results than previous methods and even surpasses some recent RGB-D SLAM methods.The code is at poptree.github.io/DIM-SLAM/.

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Code Implementations(1)

HKUST-3DV/DIM-SLAMCommunity60%

This is official repo for ICLR 2023 Paper "DENSE RGB SLAM WITH NEURAL IMPLICIT MAPS"

19812PythonFeb 13, 20232 years ago

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Cite this paper

@article{li2023dense,
  title  = {Dense RGB SLAM with Neural Implicit Maps},
  author = {Heng Li and Xiaodong Gu and Weihao Yuan and Luwei Yang and Zilong Dong and Ping Tan},
  year   = {2023},
  eprint = {2301.08930},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2301.08930v2},
  journal = {ICLR 2023 2023}
}

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