GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistency

Minseop Kwak, Jiuhn Song, Seung Wook Kim
2/12/2026

No official code found. Best implementation: cvlab-kaist/GeCoNeRF (54 stars, last commit 2024-03-04).

Abstract

We present a novel framework to regularize Neural Radiance Field (NeRF) in a few-shot setting with a geometry-aware consistency regularization. The proposed approach leverages a rendered depth map at unobserved viewpoint to warp sparse input images to the unobserved viewpoint and impose them as pseudo ground truths to facilitate learning of NeRF. By encouraging such geometry-aware consistency at a feature-level instead of using pixel-level reconstruction loss, we regularize the NeRF at semantic and structural levels while allowing for modeling view dependent radiance to account for color variations across viewpoints. We also propose an effective method to filter out erroneous warped solutions, along with training strategies to stabilize training during optimization. We show that our model achieves competitive results compared to state-of-the-art few-shot NeRF models. Project page is available at https://ku-cvlab.github.io/GeCoNeRF/.

View on arXivView PDF

Code Implementations(1)

540Shell, PythonJan 25, 20232 years ago

Similar Papers

Cite this paper

@article{kwak2026geconerf,
  title  = {GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistency},
  author = {Minseop Kwak and Jiuhn Song and Seung Wook Kim},
  year   = {2026},
  eprint = {2301.10941},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/pdf/2301.10941},
  journal = {ICML 2023 2023}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2301.10941.svg)](https://codeofpaper.com/paper/2301.10941)

Discussion