A Memory Efficient Deep Reinforcement Learning Approach For Snake Game Autonomous Agents

Md. Rafat Rahman Tushar, Shahnewaz Siddique
1/27/2023
cs.AIcs.LG

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Abstract

To perform well, Deep Reinforcement Learning (DRL) methods require significant memory resources and computational time. Also, sometimes these systems need additional environment information to achieve a good reward. However, it is more important for many applications and devices to reduce memory usage and computational times than to achieve the maximum reward. This paper presents a modified DRL method that performs reasonably well with compressed imagery data without requiring additional environment information and also uses less memory and time. We have designed a lightweight Convolutional Neural Network (CNN) with a variant of the Q-network that efficiently takes preprocessed image data as input and uses less memory. Furthermore, we use a simple reward mechanism and small experience replay memory so as to provide only the minimum necessary information. Our modified DRL method enables our autonomous agent to play Snake, a classical control game. The results show our model can achieve similar performance as other DRL methods.

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Cite this paper

@article{tushar2023memory,
  title  = {A Memory Efficient Deep Reinforcement Learning Approach For Snake Game Autonomous Agents},
  author = {Md. Rafat Rahman Tushar and Shahnewaz Siddique},
  year   = {2023},
  eprint = {2301.11977},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2301.11977v1}
}

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