Smooth Non-Stationary Bandits

Su Jia, Qian Xie, Nathan Kallus, Peter I. Frazier
1/29/2023
cs.LGcs.AImath.OC

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Abstract

In many applications of online decision making, the environment is non-stationary and it is therefore crucial to use bandit algorithms that handle changes. Most existing approaches are designed to protect against non-smooth changes, constrained only by total variation or Lipschitzness over time. However, in practice, environments often change {\em smoothly}, so such algorithms may incur higher-than-necessary regret. We study a non-stationary bandits problem where each arm's mean reward sequence can be embedded into a $β$-Hölder function, i.e., a function that is $(β-1)$-times Lipschitz-continuously differentiable. The non-stationarity becomes more smooth as $β$ increases. When $β=1$, this corresponds to the non-smooth regime, where \cite{besbes2014stochastic} established a minimax regret of $\tilde Θ(T^{2/3})$. We show the first separation between the smooth (i.e., $β\ge 2$) and non-smooth (i.e., $β=1$) regimes by presenting a policy with $\tilde O(k^{4/5} T^{3/5})$ regret on any $k$-armed, $2$-Hölder instance. We complement this result by showing that the minimax regret on the $β$-Hölder family of instances is $Ω(T^{(β+1)/(2β+1)})$ for any integer $β\ge 1$. This matches our upper bound for $β=2$ up to logarithmic factors. Furthermore, we validated the effectiveness of our policy through a comprehensive numerical study using real-world click-through rate data.

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Cite this paper

@article{jia2023smooth,
  title  = {Smooth Non-Stationary Bandits},
  author = {Su Jia and Qian Xie and Nathan Kallus and Peter I. Frazier},
  year   = {2023},
  eprint = {2301.12366},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2301.12366v3},
  journal = {ICML 2023 2023}
}

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