MuG: A Multimodal Classification Benchmark on Game Data with Tabular, Textual, and Visual Fields

Jiaying Lu, Yongchen Qian, Shifan Zhao, Yuanzhe Xi, Carl Yang
2/6/2023
cs.LG

Official code: lujiaying/MUG-Bench (13 stars, last commit 2023-12-18).

Abstract

Previous research has demonstrated the advantages of integrating data from multiple sources over traditional unimodal data, leading to the emergence of numerous novel multimodal applications. We propose a multimodal classification benchmark MuG with eight datasets that allows researchers to evaluate and improve their models. These datasets are collected from four various genres of games that cover tabular, textual, and visual modalities. We conduct multi-aspect data analysis to provide insights into the benchmark, including label balance ratios, percentages of missing features, distributions of data within each modality, and the correlations between labels and input modalities. We further present experimental results obtained by several state-of-the-art unimodal classifiers and multimodal classifiers, which demonstrate the challenging and multimodal-dependent properties of the benchmark. MuG is released at https://github.com/lujiaying/MUG-Bench with the data, tutorials, and implemented baselines.

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Data and code of the Findings of EMNLP'23 paper MuG: A Multimodal Classification Benchmark on Game Data with Tabular, Textual, and Visual Fields

131Shell, PythonAug 18, 20222 years agoNOASSERTION
multimodal-datasetsmultimodal-learning

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Cite this paper

@article{lu2023mug,
  title  = {MuG: A Multimodal Classification Benchmark on Game Data with Tabular, Textual, and Visual Fields},
  author = {Jiaying Lu and Yongchen Qian and Shifan Zhao and Yuanzhe Xi and Carl Yang},
  year   = {2023},
  eprint = {2302.02978},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2302.02978v2}
}

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