Hi4D: 4D Instance Segmentation of Close Human Interaction

Yifei Yin, Chen Guo, Manuel Kaufmann, J. Zárate, Jie Song +1 more
2/14/2026

No official code found. Best implementation: yifeiyin04/Hi4D (100 stars, MIT, last commit 2024-05-27).

Abstract

We propose Hi4D, a method and dataset for the automatic analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subjects is a challenging task due to occlusions and complex shapes. Hence, existing multi-view systems typically fuse 3D surfaces of close subjects into a single, connected mesh. To address this issue we leverage i) individually fitted neural implicit avatars; ii) an alternating optimization scheme that refines pose and surface through periods of close proximity; and iii) thus segment the fused raw scans into individual instances. From these instances we compile Hi4D dataset of 4D textured scans of 20 subject pairs, 100 sequences, and a total of more than 11 K frames. Hi4D contains rich interaction-centric annotations in 2D and 3D alongside accurately registered parametric body models. We define varied human pose and shape estimation tasks on this dataset and provide results from state-of-the-art methods on these benchmarks. Hi4D dataset can be found at https://ait.ethz.ch/Hi4D.

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Code Implementations(1)

yifeiyin04/Hi4DCommunity100%
MIT

Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)

1002PythonMar 2, 20232 years agoMIT

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Cite this paper

@article{yin2026hid,
  title  = {Hi4D: 4D Instance Segmentation of Close Human Interaction},
  author = {Yifei Yin and Chen Guo and Manuel Kaufmann and J. Zárate and Jie Song and Otmar Hilliges},
  year   = {2026},
  eprint = {2303.15380},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2303.15380},
  journal = {CVPR 2023 2023}
}

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