ShapeClipper: Scalable 3D Shape Learning from Single-View Images via Geometric and CLIP-Based Consistency

Zixuan Huang, Varun Jampani, Anh Thai, Yuanzhen Li, Stefan Stojanov +1 more
2/14/2026

No official code found. Best implementation: zxhuang1698/ShapeClipper (61 stars, last commit 2023-06-19).

Abstract

We present ShapeClipper, a novel method that reconstructs 3D object shapes from real-world single-view RGB images. Instead of relying on laborious 3D, multi-view or camera pose annotation, ShapeClipper learns shape reconstruction from a set of single-view segmented images. The key idea is to facilitate shape learning via CLIP-based shape consistency, where we encourage objects with similar CLIP encodings to share similar shapes. We also leverage off-the-shelf normals as an additional geometric constraint so the model can learn better bottom-up reasoning of detailed surface geometry. These two novel consistency constraints, when used to regularize our model, improve its ability to learn both global shape structure and local geometric details. We evaluate our method over three challenging real-world datasets, Pix3D, Pascal3D+, and Open-Images, where we achieve superior performance over state-of-the-art methods.11project website at: https://zixuanh.com/projects/shapeclipper.html

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Code Implementations(1)

Code repository for "ShapeClipper: Scalable 3D Shape Learning from Single-View Images via Geometric and CLIP-based Consistency" in CVPR 2023.

611Apr 13, 20233 years ago

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Cite this paper

@article{huang2026shapeclipper,
  title  = {ShapeClipper: Scalable 3D Shape Learning from Single-View Images via Geometric and CLIP-Based Consistency},
  author = {Zixuan Huang and Varun Jampani and Anh Thai and Yuanzhen Li and Stefan Stojanov and James M. Rehg},
  year   = {2026},
  eprint = {2304.06247},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2304.06247},
  journal = {CVPR 2023 2023}
}

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