Learning Neural Duplex Radiance Fields for Real-Time View Synthesis

Ziyu Wan, Christian Richardt, Aljaz Bozic, Chao-Hsuan Li, Vijay Rengarajan +6 more
2/14/2026

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Abstract

Neural radiance fields (NeRFs) enable novel-view synthesis with unprecedented visual quality. However, to render photorealistic images, NeRFs require hundreds of deep multilayer perceptron (MLP) evaluations - for each pixel. This is prohibitively expensive and makes realtime rendering infeasible, even on powerful modern GPUs. In this paper, we propose a novel approach to distill and bake NeRFs into highly efficient mesh-based neural representations that are fully compatible with the massively parallel graphics rendering pipeline. We represent scenes as neural radiance features encoded on a two-layer duplex mesh, which effectively over-comes the inherent inaccuracies in 3D surface reconstruction by learning the aggregated radiance information from a reliable interval of ray-surface intersections. To exploit local geometric relationships of nearby pixels, we leverage screen-space convolutions instead of the MLPs used in NeRFs to achieve high-quality appearance. Finally, the performance of the whole framework is further boosted by a novel multi-view distillation optimization strategy. We demonstrate the effectiveness and superiority of our approach via extensive experiments on a range of standard datasets.

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@article{wan2026learning,
  title  = {Learning Neural Duplex Radiance Fields for Real-Time View Synthesis},
  author = {Ziyu Wan and Christian Richardt and Aljaz Bozic and Chao-Hsuan Li and Vijay Rengarajan and Seonghyeon Nam and Xiaoyu Xiang and Tuotuo Li and Bo Zhu and Rakesh Ranjan and Jing Liao},
  year   = {2026},
  eprint = {2304.10537},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2304.10537},
  journal = {CVPR 2023 2023}
}

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