Posterior Sampling for Deep Reinforcement Learning

Remo Sasso, Michelangelo Conserva, Paulo Rauber
4/30/2023
cs.LGcs.AI

No official code found. Best implementation: remosasso/PSDRL (28 stars, last commit 2024-03-07).

Abstract

Despite remarkable successes, deep reinforcement learning algorithms remain sample inefficient: they require an enormous amount of trial and error to find good policies. Model-based algorithms promise sample efficiency by building an environment model that can be used for planning. Posterior Sampling for Reinforcement Learning is such a model-based algorithm that has attracted significant interest due to its performance in the tabular setting. This paper introduces Posterior Sampling for Deep Reinforcement Learning (PSDRL), the first truly scalable approximation of Posterior Sampling for Reinforcement Learning that retains its model-based essence. PSDRL combines efficient uncertainty quantification over latent state space models with a specially tailored continual planning algorithm based on value-function approximation. Extensive experiments on the Atari benchmark show that PSDRL significantly outperforms previous state-of-the-art attempts at scaling up posterior sampling while being competitive with a state-of-the-art (model-based) reinforcement learning method, both in sample efficiency and computational efficiency.

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Code Implementations(1)

remosasso/PSDRLCommunity100%

Code for Posterior Sampling for Deep Reinforcement Learning, ICML 2023

286PythonApr 30, 20232 years ago

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Cite this paper

@article{sasso2023posterior,
  title  = {Posterior Sampling for Deep Reinforcement Learning},
  author = {Remo Sasso and Michelangelo Conserva and Paulo Rauber},
  year   = {2023},
  eprint = {2305.00477},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2305.00477v2},
  journal = {ICML 2023 2023}
}

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