Video Object Segmentation in Panoptic Wild Scenes

Yuanyou Xu, Zongxin Yang, Yi Yang
5/8/2023
cs.CV

Official code: yoxu515/VIPOSeg-Benchmark (12 stars, last commit 2023-10-17).

Abstract

In this paper, we introduce semi-supervised video object segmentation (VOS) to panoptic wild scenes and present a large-scale benchmark as well as a baseline method for it. Previous benchmarks for VOS with sparse annotations are not sufficient to train or evaluate a model that needs to process all possible objects in real-world scenarios. Our new benchmark (VIPOSeg) contains exhaustive object annotations and covers various real-world object categories which are carefully divided into subsets of thing/stuff and seen/unseen classes for comprehensive evaluation. Considering the challenges in panoptic VOS, we propose a strong baseline method named panoptic object association with transformers (PAOT), which uses panoptic identification to associate objects with a pyramid architecture on multiple scales. Experimental results show that VIPOSeg can not only boost the performance of VOS models by panoptic training but also evaluate them comprehensively in panoptic scenes. Previous methods for classic VOS still need to improve in performance and efficiency when dealing with panoptic scenes, while our PAOT achieves SOTA performance with good efficiency on VIPOSeg and previous VOS benchmarks. PAOT also ranks 1st in the VOT2022 challenge. Our dataset is available at https://github.com/yoxu515/VIPOSeg-Benchmark.

View on arXivView PDF

Code Implementations(1)

The benchmark for "Video Object Segmentation in Panoptic Wild Scenes".

121Shell, PythonMay 7, 20233 years ago

Similar Papers

Cite this paper

@article{xu2023video,
  title  = {Video Object Segmentation in Panoptic Wild Scenes},
  author = {Yuanyou Xu and Zongxin Yang and Yi Yang},
  year   = {2023},
  eprint = {2305.04470},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2305.04470v2}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2305.04470.svg)](https://codeofpaper.com/paper/2305.04470)

Discussion