DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training

Aleksei Petrenko, Arthur Allshire, Gavriel State, Ankur Handa, Viktor Makoviychuk
5/20/2023
cs.ROcs.AI

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Abstract

In this work, we propose algorithms and methods that enable learning dexterous object manipulation using simulated one- or two-armed robots equipped with multi-fingered hand end-effectors. Using a parallel GPU-accelerated physics simulator (Isaac Gym), we implement challenging tasks for these robots, including regrasping, grasp-and-throw, and object reorientation. To solve these problems we introduce a decentralized Population-Based Training (PBT) algorithm that allows us to massively amplify the exploration capabilities of deep reinforcement learning. We find that this method significantly outperforms regular end-to-end learning and is able to discover robust control policies in challenging tasks. Video demonstrations of learned behaviors and the code can be found at https://sites.google.com/view/dexpbt

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@article{petrenko2023dexpbt,
  title  = {DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training},
  author = {Aleksei Petrenko and Arthur Allshire and Gavriel State and Ankur Handa and Viktor Makoviychuk},
  year   = {2023},
  eprint = {2305.12127},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2305.12127v1}
}

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