PCG-based Static Underground Garage Scenario Generation

Wenjin Li, Kai Li
7/8/2023
cs.AIcs.RO

No confident code implementation found for this paper.

Abstract

Autonomous driving technology has five levels, from L0 to L5. Currently, only the L2 level (partial automation) can be achieved, and there is a long way to go before reaching the final level of L5 (full automation). The key to crossing these levels lies in training the autonomous driving model. However, relying solely on real-world road data to train the model is far from enough and consumes a great deal of resources. Although there are already examples of training autonomous driving models through simulators that simulate real-world scenarios, these scenarios require complete manual construction. Directly converting 3D scenes from road network formats will lack a large amount of detail and cannot be used as training sets. Underground parking garage static scenario simulation is regarded as a procedural content generation (PCG) problem. This paper will use the Sarsa algorithm to solve procedural content generation on underground garage structures.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. Any repos shown below are weak matches — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{li2023pcgbased,
  title  = {PCG-based Static Underground Garage Scenario Generation},
  author = {Wenjin Li and Kai Li},
  year   = {2023},
  eprint = {2307.03988},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2307.03988v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2307.03988.svg)](https://codeofpaper.com/paper/2307.03988)

Discussion