Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Views

Zi-Xin Zou, Weihao Cheng, Yan-Pei Cao, Shi-Sheng Huang, Ying Shan +1 more
8/27/2023
cs.CV

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Abstract

Reconstructing 3D objects from extremely sparse views is a long-standing and challenging problem. While recent techniques employ image diffusion models for generating plausible images at novel viewpoints or for distilling pre-trained diffusion priors into 3D representations using score distillation sampling (SDS), these methods often struggle to simultaneously achieve high-quality, consistent, and detailed results for both novel-view synthesis (NVS) and geometry. In this work, we present Sparse3D, a novel 3D reconstruction method tailored for sparse view inputs. Our approach distills robust priors from a multiview-consistent diffusion model to refine a neural radiance field. Specifically, we employ a controller that harnesses epipolar features from input views, guiding a pre-trained diffusion model, such as Stable Diffusion, to produce novel-view images that maintain 3D consistency with the input. By tapping into 2D priors from powerful image diffusion models, our integrated model consistently delivers high-quality results, even when faced with open-world objects. To address the blurriness introduced by conventional SDS, we introduce the category-score distillation sampling (C-SDS) to enhance detail. We conduct experiments on CO3DV2 which is a multi-view dataset of real-world objects. Both quantitative and qualitative evaluations demonstrate that our approach outperforms previous state-of-the-art works on the metrics regarding NVS and geometry reconstruction.

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@article{zou2023sparsed,
  title  = {Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Views},
  author = {Zi-Xin Zou and Weihao Cheng and Yan-Pei Cao and Shi-Sheng Huang and Ying Shan and Song-Hai Zhang},
  year   = {2023},
  eprint = {2308.14078},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2308.14078v2}
}

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