GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting

Chi Yan, Delin Qu, Dong Wang, Dan Xu, Zhigang Wang +2 more
2/14/2026

No official code found. Best implementation: VladimirYugay/Gaussian-SLAM (1,151 stars, MIT, last commit 2024-07-03). 2 more below.

Abstract

In this paper, we introduce GS-SLAM that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better bal-ance between efficiency and accuracy. Compared to recent SLAM methods employing neural implicit representations, our method utilizes a real-time differentiable splatting ren-dering pipeline that offers significant speedup to map opti-mization and RGB-D rendering. Specifically, we propose an adaptive expansion strategy that adds new or deletes noisy 3D Gaussians in order to efficiently reconstruct new observed scene geometry and improve the mapping of pre-viously observed areas. This strategy is essential to ex-tend 3D Gaussian representation to reconstruct the whole scene rather than synthesize a static object in existing meth-ods. Moreover, in the pose tracking process, an effective coarse-to-fine technique is designed to select reliable 3D Gaussian representations to optimize camera pose, resulting in runtime reduction and robust estimation. Our method achieves competitive performance compared with existing state-of-the-art real-time methods on the Replica, TUM-RGBD datasets. Project page: https://gs-slam.github.io/.

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Code Implementations(3)

ShuhongLL/SGS-SLAMCommunity79%
BSD-3-Clause

[ECCV 2024] SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

50947Python, Jupyter NotebookDec 16, 202311 months agoBSD-3-Clause
MIT

Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting

1,15185Shell, PythonNov 28, 20232 years agoMIT
3d-reconstructioncomputer-visiongaussian-splattingroboticsslam

The modified differential Gaussian rasterization in the CVPR 2024 highlight paper: GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting.

24620C, C++Mar 13, 20241 years agoNOASSERTION

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Cite this paper

@article{yan2026gsslam,
  title  = {GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting},
  author = {Chi Yan and Delin Qu and Dong Wang and Dan Xu and Zhigang Wang and Bin Zhao and Xuelong Li},
  year   = {2026},
  eprint = {2311.11700},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2311.11700},
  journal = {CVPR 2023 2023}
}

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