LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS

Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu +1 more
2/12/2026

No official code found. Best implementation: VITA-Group/LightGaussian (792 stars, last commit 2024-12-30).

Abstract

Recent advances in real-time neural rendering using point-based techniques have enabled broader adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting impose substantial storage overhead, as Structure-from-Motion (SfM) points can grow to millions, often requiring gigabyte-level disk space for a single unbounded scene. This growth presents scalability challenges and hinders splatting efficiency. To address this, we introduce LightGaussian, a method for transforming 3D Gaussians into a more compact format. Inspired by Network Pruning, LightGaussian identifies Gaussians with minimal global significance on scene reconstruction, and applies a pruning and recovery process to reduce redundancy while preserving visual quality. Knowledge distillation and pseudo-view augmentation then transfer spherical harmonic coefficients to a lower degree, yielding compact representations. Gaussian Vector Quantization, based on each Gaussian's global significance, further lowers bitwidth with minimal accuracy loss. LightGaussian achieves an average 15x compression rate while boosting FPS from 144 to 237 within the 3D-GS framework, enabling efficient complex scene representation on the Mip-NeRF 360 and Tank&Temple datasets. The proposed Gaussian pruning approach is also adaptable to other 3D representations (e.g., Scaffold-GS), demonstrating strong generalization capabilities.

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Code Implementations(1)

[NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang

79274C, C++Nov 26, 20231 years agoNOASSERTION
3d-reconstructionefficient-inferencegaussian-splattingneurips-2024nurips

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Cite this paper

@article{fan2026lightgaussian,
  title  = {LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS},
  author = {Zhiwen Fan and Kevin Wang and Kairun Wen and Zehao Zhu and Dejia Xu and Zhangyang Wang},
  year   = {2026},
  eprint = {2311.17245},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2311.17245},
  journal = {NEURIPS 2023 2023}
}

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