GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis

Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang +2 more
2/14/2026

No official code found. Best implementation: aipixel/GPS-Gaussian (627 stars, MIT, last commit 2025-07-02).

Abstract

We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian Splatting or neural implicit rendering methods that necessitate per-subject optimizations, we introduce Gaussian parameter maps defined on the source views and regress directly Gaussian Splatting properties for instant novel view synthesis without any fine-tuning or optimization. To this end, we train our Gaussian parameter regression module on a large amount of human scan data, jointly with a depth estimation module to lift 2D parameter maps to 3D space. The proposed framework is fully differentiable and experiments on several datasets demonstrate that our method outperforms state-of-the-art methods while achieving an exceeding rendering speed. The code is available at https://github.com/aipixel/GPS-Gaussian.

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Code Implementations(1)

MIT

[CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis”

62747PythonDec 4, 20231 years agoMIT

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Cite this paper

@article{zheng2026gpsgaussian,
  title  = {GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis},
  author = {Shunyuan Zheng and Boyao Zhou and Ruizhi Shao and Boning Liu and Shengping Zhang and Liqiang Nie and Yebin Liu},
  year   = {2026},
  eprint = {2312.02155},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2312.02155},
  journal = {CVPR 2023 2023}
}

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