Action Scene Graphs for Long-Form Understanding of Egocentric Videos

Ivan Rodin, Antonino Furnari, Kyle Min, Subarna Tripathi, G. Farinella
2/14/2026

No official code found. Best implementation: fpv-iplab/EASG (46 stars, last commit 2025-04-09).

Abstract

We present Egocentric Action Scene Graphs (EASGs), a new representation for long-form understanding of egocentric videos. EASGs extend standard manually-annotated representations of egocentric videos, such as verb-noun action labels, by providing a temporally evolving graph-based description of the actions performed by the camera wearer, including interacted objects, their relationships, and how actions unfold in time. Through a novel annotation procedure, we extend the Ego4D dataset adding manually labeled Egocentric Action Scene Graphs which offer a rich set of annotations for long-from egocentric video understanding. We hence define the EASG generation task and provide a baseline approach, establishing preliminary benchmarks. Experiments on two downstream tasks, action anticipation and activity summarization, highlight the effectiveness of EASGs for long-form egocentric video understanding. We will release the dataset and code to replicate experiments and annotations 11The code is available at https://github.com/fpv-iplab/EASG.

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Code Implementations(1)

fpv-iplab/EASGCommunity100%

Action Scene Graphs for Long-Form Understanding of Egocentric Videos (CVPR 2024)

461CSS, HTMLDec 1, 20231 years ago
cvpr2024ego4degocentric-videosscene-graph

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Cite this paper

@article{rodin2026action,
  title  = {Action Scene Graphs for Long-Form Understanding of Egocentric Videos},
  author = {Ivan Rodin and Antonino Furnari and Kyle Min and Subarna Tripathi and G. Farinella},
  year   = {2026},
  eprint = {2312.03391},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2312.03391},
  journal = {CVPR 2023 2023}
}

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