Holodeck: Language Guided Generation of 3D Embodied AI Environments

Yue Yang, Fan-Yun Sun, Luca Weihs, Eli VanderBilt, Alvaro Herrasti +9 more
2/14/2026

No official code found. Best implementation: allenai/Holodeck (576 stars, Apache-2.0, last commit 2025-04-02).

Abstract

3D simulated environments play a critical role in Embodied AI, but their creation requires expertise and extensive manual effort, restricting their diversity and scope. To miti-gate this limitation, we present Holodeck, a system that generates 3D environments to match a user-supplied prompt fullyautomatedly. Holodeck can generate diverse scenes, e.g., arcades, spas, and museums, adjust the designs for styles, and can capture the semantics of complex queries such as “apartment for a researcher with a cat” and “office of a professor who is a fan of Star Wars”. Holodeck leverages a large language model (i.e., GPT-4) for common sense knowledge about what the scene might look like and uses a large collection of 3D assets from Objaverse to populate the scene with diverse objects. To address the challenge of positioning objects correctly, we prompt GPT-4 to generate spatial relational constraints between objects and then optimize the layout to satisfy those constraints. Our large-scale human evaluation shows that annotators prefer Holodeck over manually designed procedural baselines in residential scenes and that Holodeck can produce high-quality outputs for diverse scene types. We also demonstrate an exciting application of Holodeck in Embodied AI, training agents to navigate in novel scenes like music rooms and daycares without human-constructed data, which is a significant step forward in developing general-purpose embodied agents.

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Code Implementations(1)

allenai/HolodeckCommunity100%
Apache-2.0

CVPR 2024: Language Guided Generation of 3D Embodied AI Environments.

57665Python, MakefileDec 8, 20231 years agoApache-2.0
3d-environmentai2-thorgenerative-ailarge-language-modelstext-to-3d+1 more

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Cite this paper

@article{yang2026holodeck,
  title  = {Holodeck: Language Guided Generation of 3D Embodied AI Environments},
  author = {Yue Yang and Fan-Yun Sun and Luca Weihs and Eli VanderBilt and Alvaro Herrasti and Winson Han and Jiajun Wu and Nick Haber and Ranjay Krishna and Lingjie Liu and Chris Callison-Burch and Mark Yatskar and Aniruddha Kembhavi and Christopher Clark},
  year   = {2026},
  eprint = {2312.09067},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/pdf/2312.09067},
  journal = {CVPR 2023 2023}
}

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