Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments

Liyuan Zhu, Shengyu Huang, Konrad Schindler, Iro Armeni
12/1/2023

No official code found. Best implementation: GradientSpaces/LivingScenes (104 stars, MIT, last commit 2024-07-05).

Abstract

Research into dynamic 3D scene understanding has pri-marily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with More2,a novel approach for multi-object relo-calization and reconstruction in evolving environments. We view these environments as “living scenes” and consider the problem of transforming scans taken at different points in time into a 3D reconstruction of the object instances, whose accuracy and completeness increase over time. At the core of our method lies an SE (3)-equivariant represen-tation in a single encoder-decoder network, trained on syn-thetic data. This representation enables us to seamlessly tackle instance matching, registration, and reconstruction. We also introduce a joint optimization algorithm that facil-itates the accumulation of point clouds originating from the same instance across multiple scans taken at different points in time. We validate our method on synthetic and real-world data and demonstrate state-of-the-art performance in both end-to-end performance and individual subtasks. [project]

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Code Implementations(1)

MIT

[CVPR 2024, Highlight] Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments

1048C, C++Dec 5, 20232 years agoMIT
3d-visiondynamic-scene-understandingpoint-cloud

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Cite this paper

@article{zhu2023living,
  title  = {Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments},
  author = {Liyuan Zhu and Shengyu Huang and Konrad Schindler and Iro Armeni},
  year   = {2023},
  eprint = {2312.09138},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2312.09138},
  journal = {CVPR 2023 2023}
}

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