ArchiGuesser -- AI Art Architecture Educational Game

Joern Ploennigs, Markus Berger, Eva Carnein
12/14/2023
cs.AIcs.MM

No official code found. Best implementation: AI4SC/archi-guesser (0 stars, last commit 2025-05-13).

Abstract

The use of generative AI in education is a controversial topic. Current technology offers the potential to create educational content from text, speech, to images based on simple input prompts. This can enhance productivity by summarizing knowledge and improving communication, quickly adjusting to different types of learners. Moreover, generative AI holds the promise of making the learning itself more fun, by responding to user inputs and dynamically generating high-quality creative material. In this paper we present the multisensory educational game ArchiGuesser that combines various AI technologies from large language models, image generation, to computer vision to serve a single purpose: Teaching students in a playful way the diversity of our architectural history and how generative AI works.

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AI4SC/archi-guesserCommunity100%
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Cite this paper

@article{ploennigs2023archiguesser,
  title  = {ArchiGuesser -- AI Art Architecture Educational Game},
  author = {Joern Ploennigs and Markus Berger and Eva Carnein},
  year   = {2023},
  eprint = {2312.09334},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2312.09334v1}
}

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