CAGE: Controllable Articulation GEneration

Jiayi Liu, Hou In Ivan Tam, Ali Mahdavi-Amiri, M. Savva
2/14/2026

No official code found. Best implementation: 3dlg-hcvc/cage (81 stars, MIT, last commit 2025-02-26).

Abstract

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling artic-ulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to scale and control directly. We leverage the interplay between part shape, connectivity, and motion using a de-noising diffusion-based method with attention modules de-signed to extract correlations between part attributes. Our method takes an object category label and a part connectivity graph as input and generates an object's geometry and motion parameters. The generated objects conform to user-specified constraints on the object category, part shape, and part articulation. Our experiments show that our method outperforms the state-of-the-art in articulated object generation, producing more realistic objects while conforming better to user constraints.

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Code Implementations(1)

3dlg-hcvc/cageCommunity63%
MIT

[CVPR 2024] Official Implementation of the paper "CAGE: Controllable Articulation GEneration"

815PythonDec 6, 20231 years agoMIT

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Cite this paper

@article{liu2026cage,
  title  = {CAGE: Controllable Articulation GEneration},
  author = {Jiayi Liu and Hou In Ivan Tam and Ali Mahdavi-Amiri and M. Savva},
  year   = {2026},
  eprint = {2312.09570},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2312.09570},
  journal = {CVPR 2023 2023}
}

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