{"id":"2312.10120","title":"MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation","url":"https://codeofpaper.com/paper/2312.10120","arxiv_url":"https://arxiv.org/abs/2312.10120","published":"2023-12-15","code":"none","best":null,"most_starred_community":null,"implementations":[],"possible_matches":0}