3D-LFM: Lifting Foundation Model

Mosam Dabhi, László A. Jeni, Simon Lucey
2/14/2026

No official code found. Best implementation: mosamdabhi/3dlfm (68 stars, BSD-3-Clause, last commit 2024-07-13).

Abstract

The lifting of a 3D structure and camera from 2D land-marks is at the cornerstone of the discipline of computer vision. Traditional methods have been confined to specific rigid objects, such as those in Perspective-n-Point (PnP) problems, but deep learning has expanded our capability to reconstruct a wide range of object classes (e.g. C3DPO [18] and PAUL [24]) with resilience to noise, occlusions, and perspective distortions. However, all these techniques have been limited by the fundamental need to establish correspondences across the 3D training data, significantly limiting their utility to applications where one has an abundance of “in-correspondence” 3D data. Our approach harnesses the inherent permutation equivariance of transformers to manage varying numbers of points per 3D data instance, withstands occlusions, and generalizes to unseen categories. We demonstrate state-of-the-art performance across 2D-3D lifting task benchmarks. Since our approach can be trained across such a broad class of structures, we refer to it simply as a 3D Lifting Foundation Model (3D-LFM) - the first of its kind.

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Code Implementations(1)

mosamdabhi/3dlfmCommunity100%
BSD-3-Clause

Official codebase for 3D-LFM paper. Accepted at CVPR, 2024.

680Jupyter NotebookDec 16, 20232 years agoBSD-3-Clause

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Cite this paper

@article{dabhi2026dlfm,
  title  = {3D-LFM: Lifting Foundation Model},
  author = {Mosam Dabhi and László A. Jeni and Simon Lucey},
  year   = {2026},
  eprint = {2312.11894},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/pdf/2312.11894},
  journal = {CVPR 2023 2023}
}

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