From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations

Evonne Ng, Javier Romero, Timur M. Bagautdinov, Shaojie Bai, Trevor Darrell +2 more
2/9/2026

No official code found. Best implementation: facebookresearch/audio2photoreal (2,847 stars, last commit 2024-09-15).

Abstract

We present a framework for generating full-bodied pho-torealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech au-dio, we output multiple possibilities of gestural motion for an individual, including face, body, and hands. The key be-hind our method is in combining the benefits of sample di-versity from vector quantization with the high-frequency de-tails obtained through diffusion to generate more dynamic, expressive motion. We visualize the generated motion using highly photorealistic avatars that can express crucial nu-ances in gestures (e.g. sneers and smirks). To facilitate this line of research, we introduce a first-of-its-kind multi-view conversational dataset that allows for photorealistic reconstruction. Experiments show our model generates appropri-ate and diverse gestures, outperforming both diffusion- and VQ-only methods. Furthermore, our perceptual evaluation highlights the importance of photorealism (vs. meshes) in accurately assessing subtle motion details in conversational gestures. Code and dataset available on project page.

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Code and dataset for photorealistic Codec Avatars driven from audio

2,847283Shell, PythonJan 2, 20242 years agoNOASSERTION

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Cite this paper

@article{ng2026from,
  title  = {From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations},
  author = {Evonne Ng and Javier Romero and Timur M. Bagautdinov and Shaojie Bai and Trevor Darrell and Angjoo Kanazawa and Alexander Richard},
  year   = {2026},
  eprint = {2401.01885},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2401.01885},
  journal = {CVPR 2024 2024}
}

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