A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars

Ronglai Zuo, Fangyun Wei, Zenggui Chen, Brian Mak, Jiaolong Yang +1 more
2/14/2026

No official code found. Best implementation: FangyunWei/SLRT (393 stars, last commit 2025-02-21).

Abstract

The objective of this paper is to develop a functional system for translating spoken languages into sign languages, referred to as Spoken2Sign translation. The Spoken2Sign task is orthogonal and complementary to traditional sign language to spoken language (Sign2Spoken) translation. To enable Spoken2Sign translation, we present a simple baseline consisting of three steps: 1) creating a gloss-video dictionary using existing Sign2Spoken benchmarks; 2) estimating a 3D sign for each sign video in the dictionary; 3) training a Spoken2Sign model, which is composed of a Text2Gloss translator, a sign connector, and a rendering module, with the aid of the yielded gloss-3D sign dictionary. The translation results are then displayed through a sign avatar. As far as we know, we are the first to present the Spoken2Sign task in an output format of 3D signs. In addition to its capability of Spoken2Sign translation, we also demonstrate that two by-products of our approach-3D keypoint augmentation and multi-view understanding-can assist in keypoint-based sign language understanding. Code and models are available at https://github.com/FangyunWei/SLRT.

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FangyunWei/SLRTCommunity100%
39378Shell, PythonMar 14, 20231 years ago

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Cite this paper

@article{zuo2026simple,
  title  = {A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars},
  author = {Ronglai Zuo and Fangyun Wei and Zenggui Chen and Brian Mak and Jiaolong Yang and Xin Tong},
  year   = {2026},
  eprint = {2401.04730},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2401.04730},
  journal = {ECCV 2024 2024}
}

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