AAMDM: Accelerated Auto-Regressive Motion Diffusion Model

Tianyu Li, Calvin Qiao, Guanqiao Ren, KangKang Yin, Sehoon Ha
1/1/2024
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Abstract

Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating an-imations that are both high-quality and contextually re-sponsive remains a challenge. Traditional techniques in the game industry can produce high-fidelity animations but suffer from high computational costs and poor scalability. Trained neural network models alleviate the memory and speed issues, yet fall short on generating diverse motions. Diffusion models offer diverse motion synthesis with low memory usage, but require expensive reverse diffusion processes. This paper introduces the Accelerated Auto-regressive Motion Diffusion Model (AAMDM), a novel motion synthesis framework designed to achieve quality, diversity, and efficiency all together. AAMDM integrates Denoising Diffusion GANs as a fast Generation Module, and an Auto-regressive Diffusion Model as a Polishing Module. Furthermore, AAMDM operates in a lower-dimensional embedded space rather than the full-dimensional pose space, which reduces the training complexity as well as further improves the performance. We show that AAMDM outperforms existing methods in motion quality, diversity, and runtime efficiency, through compre-hensive quantitative analyses and visual comparisons. We also demonstrate the effectiveness of each algorithmic component through ablation studies.

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Cite this paper

@article{li2024aamdm,
  title  = {AAMDM: Accelerated Auto-Regressive Motion Diffusion Model},
  author = {Tianyu Li and Calvin Qiao and Guanqiao Ren and KangKang Yin and Sehoon Ha},
  year   = {2024},
  eprint = {2401.06146},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2401.06146},
  journal = {CVPR 2023 2023}
}

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