EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

Lingting Zhu, Zhao Wang, Jiahao Cui, Zhenchao Jin, Guying Lin +1 more
1/21/2024
cs.CVcs.RO

Official code: HKU-MedAI/EndoGS (149 stars, last commit 2024-04-19).

Abstract

Surgical 3D reconstruction is a critical area of research in robotic surgery, with recent works adopting variants of dynamic radiance fields to achieve success in 3D reconstruction of deformable tissues from single-viewpoint videos. However, these methods often suffer from time-consuming optimization or inferior quality, limiting their adoption in downstream tasks. Inspired by 3D Gaussian Splatting, a recent trending 3D representation, we present EndoGS, applying Gaussian Splatting for deformable endoscopic tissue reconstruction. Specifically, our approach incorporates deformation fields to handle dynamic scenes, depth-guided supervision with spatial-temporal weight masks to optimize 3D targets with tool occlusion from a single viewpoint, and surface-aligned regularization terms to capture the much better geometry. As a result, EndoGS reconstructs and renders high-quality deformable endoscopic tissues from a single-viewpoint video, estimated depth maps, and labeled tool masks. Experiments on DaVinci robotic surgery videos demonstrate that EndoGS achieves superior rendering quality. Code is available at https://github.com/HKU-MedAI/EndoGS.

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Code Implementations(1)

HKU-MedAI/EndoGSOfficial100%

[EARTH@MICCAI'2024] EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

1494PythonDec 30, 20232 years ago
endoscopygaussian-splatting

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Cite this paper

@article{zhu2024endogs,
  title  = {EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting},
  author = {Lingting Zhu and Zhao Wang and Jiahao Cui and Zhenchao Jin and Guying Lin and Lequan Yu},
  year   = {2024},
  eprint = {2401.11535},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2401.11535v3}
}

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