Augmenting Offline Reinforcement Learning with State-only Interactions

Shangzhe Li, Xinhua Zhang
2/1/2024
cs.LG

No confident code implementation found for this paper.

Abstract

Batch offline data have been shown considerably beneficial for reinforcement learning. Their benefit is further amplified by upsampling with generative models. In this paper, we consider a novel opportunity where interaction with environment is feasible, but only restricted to observations, i.e., \textit{no reward} feedback is available. This setting is broadly applicable, as simulators or even real cyber-physical systems are often accessible, while in contrast reward is often difficult or expensive to obtain. As a result, the learner must make good sense of the offline data to synthesize an efficient scheme of querying the transition of state. Our method first leverages online interactions to generate high-return trajectories via conditional diffusion models. They are then blended with the original offline trajectories through a stitching algorithm, and the resulting augmented data can be applied generically to downstream reinforcement learners. Superior empirical performance is demonstrated over state-of-the-art data augmentation methods that are extended to utilize state-only interactions.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. Any repos shown below are weak matches — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{li2024augmenting,
  title  = {Augmenting Offline Reinforcement Learning with State-only Interactions},
  author = {Shangzhe Li and Xinhua Zhang},
  year   = {2024},
  eprint = {2402.00807},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2402.00807v2}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2402.00807.svg)](https://codeofpaper.com/paper/2402.00807)

Discussion