Strategizing against No-Regret Learners in First-Price Auctions

Aviad Rubinstein, Junyao Zhao
2/13/2024
cs.GTcs.DScs.LG

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Abstract

We study repeated first-price auctions and general repeated Bayesian games between two players, where one player, the learner, employs a no-regret learning algorithm, and the other player, the optimizer, knowing the learner's algorithm, strategizes to maximize its own utility. For a commonly used class of no-regret learning algorithms called mean-based algorithms, we show that (i) in standard (i.e., full-information) first-price auctions, the optimizer cannot get more than the Stackelberg utility -- a standard benchmark in the literature, but (ii) in Bayesian first-price auctions, there are instances where the optimizer can achieve much higher than the Stackelberg utility. On the other hand, Mansour et al. (2022) showed that a more sophisticated class of algorithms called no-polytope-swap-regret algorithms are sufficient to cap the optimizer's utility at the Stackelberg utility in any repeated Bayesian game (including Bayesian first-price auctions), and they pose the open question whether no-polytope-swap-regret algorithms are necessary to cap the optimizer's utility. For general Bayesian games, under a reasonable and necessary condition, we prove that no-polytope-swap-regret algorithms are indeed necessary to cap the optimizer's utility and thus answer their open question. For Bayesian first-price auctions, we give a simple improvement of the standard algorithm for minimizing the polytope swap regret by exploiting the structure of Bayesian first-price auctions.

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Cite this paper

@article{rubinstein2024strategizing,
  title  = {Strategizing against No-Regret Learners in First-Price Auctions},
  author = {Aviad Rubinstein and Junyao Zhao},
  year   = {2024},
  eprint = {2402.08637},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2402.08637v1}
}

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