LiveHPS: LiDAR-Based Scene-Level Human Pose and Shape Estimation in Free Environment

Yiming Ren, Xiao Han, Chengfeng Zhao, Jingya Wang, Lan Xu +2 more
2/9/2026

No official code found. Best implementation: 4DVLab/LiveHPS (21 stars, MIT, last commit 2024-09-06).

Abstract

For human-centric large-scale scenes, fine-grained modeling for 3D human global pose and shape is significant for scene understanding and can benefit many real-world applications. In this paper, we present LiveHPS, a novel single-LiDAR-based approach for scene-level Human Pose and Shape estimation without any limitation of light conditions and wearable devices. In particular, we design a distillation mechanism to mitigate the distribution-varying effect of LiDAR point clouds and exploit the temporal-spatial geometric and dynamic information existing in consecutive frames to solve the occlusion and noise disturbance. LiveHPS, with its efficient configuration and high-quality output, is well-suited for real-world applications. More-over, we propose a huge human motion dataset, named FreeMotion, which is collected in various scenarios with diverse human poses, shapes and translations. It consists of multimodal and multi-view acquisition data from calibrated and synchronized LiDARs, cameras, and IMUs. Extensive experiments on our new dataset and other public datasets demonstrate the SOTA performance and robustness of our approach.

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Code Implementations(1)

4DVLab/LiveHPSCommunity68%
MIT

This is the official implement for LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment.

211PythonJul 5, 20242 years agoMIT

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Cite this paper

@article{ren2026livehps,
  title  = {LiveHPS: LiDAR-Based Scene-Level Human Pose and Shape Estimation in Free Environment},
  author = {Yiming Ren and Xiao Han and Chengfeng Zhao and Jingya Wang and Lan Xu and Jingyi Yu and Yuexin Ma},
  year   = {2026},
  eprint = {2402.17171},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2402.17171},
  journal = {CVPR 2024 2024}
}

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