Human Shape and Clothing Estimation

Aayush Gupta, Aditya Gulati, Himanshu, Lakshya LNU
2/28/2024
cs.CV

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Abstract

Human shape and clothing estimation has gained significant prominence in various domains, including online shopping, fashion retail, augmented reality (AR), virtual reality (VR), and gaming. The visual representation of human shape and clothing has become a focal point for computer vision researchers in recent years. This paper presents a comprehensive survey of the major works in the field, focusing on four key aspects: human shape estimation, fashion generation, landmark detection, and attribute recognition. For each of these tasks, the survey paper examines recent advancements, discusses their strengths and limitations, and qualitative differences in approaches and outcomes. By exploring the latest developments in human shape and clothing estimation, this survey aims to provide a comprehensive understanding of the field and inspire future research in this rapidly evolving domain.

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Cite this paper

@article{gupta2024human,
  title  = {Human Shape and Clothing Estimation},
  author = {Aayush Gupta and Aditya Gulati and Himanshu and Lakshya LNU},
  year   = {2024},
  eprint = {2402.18032},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2402.18032v1}
}

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