Incentivized Learning in Principal-Agent Bandit Games

Antoine Scheid, Daniil Tiapkin, Etienne Boursier, Aymeric Capitaine, El Mahdi El Mhamdi +3 more
3/6/2024
stat.MLcs.GTcs.LG

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Abstract

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the agent. However, the principal can influence the agent's decisions by offering incentives which add up to his rewards. The principal aims to iteratively learn an incentive policy to maximize her own total utility. This framework extends usual bandit problems and is motivated by several practical applications, such as healthcare or ecological taxation, where traditionally used mechanism design theories often overlook the learning aspect of the problem. We present nearly optimal (with respect to a horizon $T$) learning algorithms for the principal's regret in both multi-armed and linear contextual settings. Finally, we support our theoretical guarantees through numerical experiments.

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Cite this paper

@article{scheid2024incentivized,
  title  = {Incentivized Learning in Principal-Agent Bandit Games},
  author = {Antoine Scheid and Daniil Tiapkin and Etienne Boursier and Aymeric Capitaine and El Mahdi El Mhamdi and Eric Moulines and Michael I. Jordan and Alain Durmus},
  year   = {2024},
  eprint = {2403.03811},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2403.03811v1},
  journal = {ICML 2024 2024}
}

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