Shape Non-rigid Kinematics (SNK): A Zero-Shot Method for Non-Rigid Shape Matching via Unsupervised Functional Map Regularized Reconstruction

Souhaib Attaiki, M. Ovsjanikov
2/3/2026

No official code found. Best implementation: pvnieo/SNK (8 stars, GPL-3.0, PyTorch, last commit 2024-05-17).

Abstract

We present Shape Non-rigid Kinematics (SNK), a novel zero-shot method for non-rigid shape matching that eliminates the need for extensive training or ground truth data. SNK operates on a single pair of shapes, and employs a reconstruction-based strategy using an encoder-decoder architecture, which deforms the source shape to closely match the target shape. During the process, an unsupervised functional map is predicted and converted into a point-to-point map, serving as a supervisory mechanism for the reconstruction. To aid in training, we have designed a new decoder architecture that generates smooth, realistic deformations. SNK demonstrates competitive results on traditional benchmarks, simplifying the shape-matching process without compromising accuracy. Our code can be found online: https://github.com/pvnieo/SNK

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Code Implementations(1)

pvnieo/SNKCommunity100%
PyTorchGPL-3.0

Pytorch code for "SNK: Shape Non-rigid Kinematics" - NeurIPS 2023

81PythonSep 27, 20232 years agoGPL-3.0
pytorch

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Cite this paper

@article{attaiki2026shape,
  title  = {Shape Non-rigid Kinematics (SNK): A Zero-Shot Method for Non-Rigid Shape Matching via Unsupervised Functional Map Regularized Reconstruction},
  author = {Souhaib Attaiki and M. Ovsjanikov},
  year   = {2026},
  eprint = {2403.06804},
  archivePrefix = {arXiv},
  doi    = {10.48550/arXiv.2403.06804},
  url    = {https://arxiv.org/abs/2403.06804},
  journal = {NEURIPS 2024 2024}
}

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