3D Human Scan With A Moving Event Camera

Kai Kohyama, Shintaro Shiba, Yoshimitsu Aoki
4/12/2024
cs.CV

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Abstract

Capturing a 3D human body is one of the important tasks in computer vision with a wide range of applications such as virtual reality and sports analysis. However, conventional frame cameras are limited by their temporal resolution and dynamic range, which imposes constraints in real-world application setups. Event cameras have the advantages of high temporal resolution and high dynamic range (HDR), but the development of event-based methods is necessary to handle data with different characteristics. This paper proposes a novel event-based method for 3D pose estimation and human mesh recovery. Prior work on event-based human mesh recovery require frames (images) as well as event data. The proposed method solely relies on events; it carves 3D voxels by moving the event camera around a stationary body, reconstructs the human pose and mesh by attenuated rays, and fit statistical body models, preserving high-frequency details. The experimental results show that the proposed method outperforms conventional frame-based methods in the estimation accuracy of both pose and body mesh. We also demonstrate results in challenging situations where a conventional camera has motion blur. This is the first to demonstrate event-only human mesh recovery, and we hope that it is the first step toward achieving robust and accurate 3D human body scanning from vision sensors. https://florpeng.github.io/event-based-human-scan/

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Cite this paper

@article{kohyama2024human,
  title  = {3D Human Scan With A Moving Event Camera},
  author = {Kai Kohyama and Shintaro Shiba and Yoshimitsu Aoki},
  year   = {2024},
  eprint = {2404.08504},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2404.08504v2}
}

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