Lightplane: Highly-Scalable Components for Neural 3D Fields

Ang Cao, Justin Johnson, Andrea Vedaldi, David Novotny
4/30/2024
cs.CVcs.GR

Official code: facebookresearch/lightplane (285 stars, last commit 2024-08-06).

Abstract

Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision. However, current designs for these 2D-3D mapping are memory-intensive, posing a significant bottleneck for existing methods and hindering new applications. In response, we propose a pair of highly scalable components for 3D neural fields: Lightplane Render and Splatter, which significantly reduce memory usage in 2D-3D mapping. These innovations enable the processing of vastly more and higher resolution images with small memory and computational costs. We demonstrate their utility in various applications, from benefiting single-scene optimization with image-level losses to realizing a versatile pipeline for dramatically scaling 3D reconstruction and generation. Code: \url{https://github.com/facebookresearch/lightplane}.

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Code Implementations(1)

Lightplane implements a highly memory-efficient differentiable radiance field renderer, and a module for unprojecting features from images to 3D grids.

2859PythonMar 26, 20242 years agoNOASSERTION

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Cite this paper

@article{cao2024lightplane,
  title  = {Lightplane: Highly-Scalable Components for Neural 3D Fields},
  author = {Ang Cao and Justin Johnson and Andrea Vedaldi and David Novotny},
  year   = {2024},
  eprint = {2404.19760},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2404.19760v1}
}

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