Authentic Hand Avatar from a Phone Scan via Universal Hand Model

Gyeongsik Moon, Weipeng Xu, Rohan Joshi, Chenglei Wu, Takaaki Shiratori
2/9/2026

No official code found. Best implementation: facebookresearch/UHM (89 stars, last commit 2024-07-10).

Abstract

The authentic 3D hand avatar with every identifiable information, such as hand shapes and textures, is necessary for immersive experiences in AR/VR. In this paper, we present a universal hand model (UHM), which 1) can universally represent high-fidelity 3D hand meshes of arbitrary identities (IDs) and 2) can be adapted to each person with a short phone scan for the authentic hand avatar. For effective universal hand modeling, we perform tracking and modeling at the same time, while previous 3D hand models perform them separately. The conventional separate pipeline suffers from the accumulated errors from the tracking stage, which cannot be recovered in the modeling stage. On the other hand, ours does not suffer from the accumulated errors while having a much more concise overall pipeline. We additionally introduce a novel image matching loss function to address a skin sliding during the tracking and modeling, while existing works have not focused on it much. Finally, using learned priors from our UHM, we effectively adapt our UHM to each person's short phone scan for the authentic hand avatar.

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Code Implementations(1)

Official PyTorch implementation of "Authentic Hand Avatar from a Phone Scan via Universal Hand Model", CVPR 2024.

895PythonApr 24, 20242 years agoNOASSERTION

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Cite this paper

@article{moon2026authentic,
  title  = {Authentic Hand Avatar from a Phone Scan via Universal Hand Model},
  author = {Gyeongsik Moon and Weipeng Xu and Rohan Joshi and Chenglei Wu and Takaaki Shiratori},
  year   = {2026},
  eprint = {2405.07933},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2405.07933},
  journal = {CVPR 2024 2024}
}

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