Infinite Texture: Text-guided High Resolution Diffusion Texture Synthesis

Yifan Wang, Aleksander Holynski, Brian L. Curless, Steven M. Seitz
5/13/2024
cs.CV

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Abstract

We present Infinite Texture, a method for generating arbitrarily large texture images from a text prompt. Our approach fine-tunes a diffusion model on a single texture, and learns to embed that statistical distribution in the output domain of the model. We seed this fine-tuning process with a sample texture patch, which can be optionally generated from a text-to-image model like DALL-E 2. At generation time, our fine-tuned diffusion model is used through a score aggregation strategy to generate output texture images of arbitrary resolution on a single GPU. We compare synthesized textures from our method to existing work in patch-based and deep learning texture synthesis methods. We also showcase two applications of our generated textures in 3D rendering and texture transfer.

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Cite this paper

@article{wang2024infinite,
  title  = {Infinite Texture: Text-guided High Resolution Diffusion Texture Synthesis},
  author = {Yifan Wang and Aleksander Holynski and Brian L. Curless and Steven M. Seitz},
  year   = {2024},
  eprint = {2405.08210},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2405.08210v1}
}

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