DIDI: Diffusion-Guided Diversity for Offline Behavioral Generation

Jinxin Liu, Xinghong Guo, Zifeng Zhuang, Donglin Wang
5/23/2024
cs.LG

No official code found. Best implementation: huey0528/icml24didi (9 stars, last commit 2024-05-26).

Abstract

In this paper, we propose a novel approach called DIffusion-guided DIversity (DIDI) for offline behavioral generation. The goal of DIDI is to learn a diverse set of skills from a mixture of label-free offline data. We achieve this by leveraging diffusion probabilistic models as priors to guide the learning process and regularize the policy. By optimizing a joint objective that incorporates diversity and diffusion-guided regularization, we encourage the emergence of diverse behaviors while maintaining the similarity to the offline data. Experimental results in four decision-making domains (Push, Kitchen, Humanoid, and D4RL tasks) show that DIDI is effective in discovering diverse and discriminative skills. We also introduce skill stitching and skill interpolation, which highlight the generalist nature of the learned skill space. Further, by incorporating an extrinsic reward function, DIDI enables reward-guided behavior generation, facilitating the learning of diverse and optimal behaviors from sub-optimal data.

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Code Implementations(1)

huey0528/icml24didiCommunity100%
90Shell, PythonMay 23, 20242 years ago

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Cite this paper

@article{liu2024didi,
  title  = {DIDI: Diffusion-Guided Diversity for Offline Behavioral Generation},
  author = {Jinxin Liu and Xinghong Guo and Zifeng Zhuang and Donglin Wang},
  year   = {2024},
  eprint = {2405.14790},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2405.14790v1},
  journal = {ICML 2024 2024}
}

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