Massively Multiagent Minigames for Training Generalist Agents

Kyoung Whan Choe, Ryan Sullivan, Joseph Suárez
6/7/2024
cs.AIcs.LGcs.MA

No official code found. Best implementation: kywch/meta-mmo (7 stars, MIT, last commit 2024-08-30).

Abstract

We present Meta MMO, a collection of many-agent minigames for use as a reinforcement learning benchmark. Meta MMO is built on top of Neural MMO, a massively multiagent environment that has been the subject of two previous NeurIPS competitions. Our work expands Neural MMO with several computationally efficient minigames. We explore generalization across Meta MMO by learning to play several minigames with a single set of weights. We release the environment, baselines, and training code under the MIT license. We hope that Meta MMO will spur additional progress on Neural MMO and, more generally, will serve as a useful benchmark for many-agent generalization.

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Code Implementations(1)

kywch/meta-mmoCommunity100%
MIT

Massively Multiagent Minigames for Training Generalist Agents

70Shell, CythonApr 13, 20242 years agoMIT

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Cite this paper

@article{choe2024massively,
  title  = {Massively Multiagent Minigames for Training Generalist Agents},
  author = {Kyoung Whan Choe and Ryan Sullivan and Joseph Suárez},
  year   = {2024},
  eprint = {2406.05071},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2406.05071v1}
}

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