Graph Neural Thompson Sampling

Shuang Wu, Arash A. Amini
6/15/2024
cs.LGcs.AIstat.ML

No official code found. Best implementation: alfasst/EpiGNTS (0 stars, GPL-3.0, last commit 2026-04-06).

Abstract

We consider an online decision-making problem with a reward function defined over graph-structured data. We formally formulate the problem as an instance of graph action bandit. We then propose \texttt{GNN-TS}, a Graph Neural Network (GNN) powered Thompson Sampling (TS) algorithm which employs a GNN approximator for estimating the mean reward function and the graph neural tangent features for uncertainty estimation. We prove that, under certain boundness assumptions on the reward function, GNN-TS achieves a state-of-the-art regret bound which is (1) sub-linear of order $\tilde{\mathcal{O}}((\tilde{d} T)^{1/2})$ in the number of interaction rounds, $T$, and a notion of effective dimension $\tilde{d}$, and (2) independent of the number of graph nodes. Empirical results validate that our proposed \texttt{GNN-TS} exhibits competitive performance and scales well on graph action bandit problems.

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Code Implementations(1)

alfasst/EpiGNTSCommunity66%
GPL-3.0

Graph Neural Thompson Sampling for testing kit allocation

00PythonNov 4, 20256 months agoGPL-3.0
epidemic-dynamicsepidemic-modellingepidemic-simulationgraphgraph-neural-networks+1 more

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Cite this paper

@article{wu2024graph,
  title  = {Graph Neural Thompson Sampling},
  author = {Shuang Wu and Arash A. Amini},
  year   = {2024},
  eprint = {2406.10686},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2406.10686v2}
}

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