Object-Oriented Material Classification and 3D Clustering for Improved Semantic Perception and Mapping in Mobile Robots

Siva Krishna Ravipati, Ehsan Latif, Ramviyas Parasuraman, Suchendra M. Bhandarkar
7/8/2024
cs.ROcs.AIcs.CV

No official code found. Best implementation: herolab-uga/MatSee (1 star, last commit 2024-07-21).

Abstract

Classification of different object surface material types can play a significant role in the decision-making algorithms for mobile robots and autonomous vehicles. RGB-based scene-level semantic segmentation has been well-addressed in the literature. However, improving material recognition using the depth modality and its integration with SLAM algorithms for 3D semantic mapping could unlock new potential benefits in the robotics perception pipeline. To this end, we propose a complementarity-aware deep learning approach for RGB-D-based material classification built on top of an object-oriented pipeline. The approach further integrates the ORB-SLAM2 method for 3D scene mapping with multiscale clustering of the detected material semantics in the point cloud map generated by the visual SLAM algorithm. Extensive experimental results with existing public datasets and newly contributed real-world robot datasets demonstrate a significant improvement in material classification and 3D clustering accuracy compared to state-of-the-art approaches for 3D semantic scene mapping.

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Code Implementations(1)

herolab-uga/MatSeeCommunity100%

Meta level semantic mapping using Material classification

10PythonFeb 12, 20232 years ago

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Cite this paper

@article{ravipati2024objectoriented,
  title  = {Object-Oriented Material Classification and 3D Clustering for Improved Semantic Perception and Mapping in Mobile Robots},
  author = {Siva Krishna Ravipati and Ehsan Latif and Ramviyas Parasuraman and Suchendra M. Bhandarkar},
  year   = {2024},
  eprint = {2407.06077},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2407.06077v1}
}

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