MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition

Aggelina Chatziagapi, Grigorios G. Chrysos, Dimitris Samaras
2/14/2026

No official code found. Best implementation: aggelinacha/migs (1 star, MIT, last commit 2026-01-26).

Abstract

We introduce MIGS (Multi-Identity Gaussian Splatting), a novel method that learns a single neural representation for multiple identities, using only monocular videos. Recent 3D Gaussian Splatting (3DGS) approaches for human avatars require per-identity optimization. However, learning a multi-identity representation presents advantages in robustly animating humans under arbitrary poses. We propose to construct a high-order tensor that combines all the learnable 3DGS parameters for all the training identities. By assuming a low-rank structure and factorizing the tensor, we model the complex rigid and non-rigid deformations of multiple subjects in a unified network, significantly reducing the total number of parameters. Our proposed approach leverages information from all the training identities and enables robust animation under challenging unseen poses, outperforming existing approaches. It can also be extended to learn unseen identities.

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Code Implementations(1)

aggelinacha/migsCommunity61%
MIT

Official Implementation of MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition (ECCV 2024)

11C, C++Aug 6, 20258 months agoMIT

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Cite this paper

@article{chatziagapi2026migs,
  title  = {MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition},
  author = {Aggelina Chatziagapi and Grigorios G. Chrysos and Dimitris Samaras},
  year   = {2026},
  eprint = {2407.07284},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2407.07284},
  journal = {ECCV 2024 2024}
}

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