COHO: Context-Sensitive City-Scale Hierarchical Urban Layout Generation

Liu He, Daniel G. Aliaga
2/14/2026

No official code found. Best implementation: Arking1995/COHO (14 stars, last commit 2024-08-13).

Abstract

The generation of large-scale urban layouts has garnered substantial interest across various disciplines. Prior methods have utilized procedural generation requiring manual rule coding or deep learning needing abundant data. However, prior approaches have not considered the context-sensitive nature of urban layout generation. Our approach addresses this gap by leveraging a canonical graph representation for the entire city, which facilitates scalability and captures the multi-layer semantics inherent in urban layouts. We introduce a novel graph-based masked autoencoder (GMAE) for city-scale urban layout generation. The method encodes attributed buildings, city blocks, communities and cities into a unified graph structure, enabling self-supervised masked training for graph autoencoder. Additionally, we employ scheduled iterative sampling for 2.5D layout generation, prioritizing the generation of important city blocks and buildings. Our approach achieves good realism, semantic consistency, and correctness across the heterogeneous urban styles in 330 US cities. Codes and datasets are released at https://github.com/Arking1995/COHO.

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Arking1995/COHOCommunity66%

[ECCV 2024 Oral] The official implementation of paper: COHO: Context-Sensitive City-Scale Hierarchical Urban Layout Generation

140Jul 1, 20242 years ago

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Cite this paper

@article{he2026coho,
  title  = {COHO: Context-Sensitive City-Scale Hierarchical Urban Layout Generation},
  author = {Liu He and Daniel G. Aliaga},
  year   = {2026},
  eprint = {2407.11294},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2407.11294},
  journal = {ECCV 2024 2024}
}

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