Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction

Suma Bailis, Jane Friedhoff, Feiyang Chen
7/18/2024
cs.CLcs.AI

No official code found. Best implementation: google/werewolf_arena (48 stars, Apache-2.0, last commit 2024-07-22).

Abstract

This paper introduces Werewolf Arena, a novel framework for evaluating large language models (LLMs) through the lens of the classic social deduction game, Werewolf. In Werewolf Arena, LLMs compete against each other, navigating the game's complex dynamics of deception, deduction, and persuasion. The framework introduces a dynamic turn-taking system based on bidding, mirroring real-world discussions where individuals strategically choose when to speak. We demonstrate the framework's utility through an arena-style tournament featuring Gemini and GPT models. Our results reveal distinct strengths and weaknesses in the models' strategic reasoning and communication. These findings highlight Werewolf Arena's potential as a challenging and scalable LLM benchmark.

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Code Implementations(1)

Apache-2.0
4818HTML, PythonJun 21, 20242 years agoApache-2.0

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Cite this paper

@article{bailis2024werewolf,
  title  = {Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction},
  author = {Suma Bailis and Jane Friedhoff and Feiyang Chen},
  year   = {2024},
  eprint = {2407.13943},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2407.13943v1}
}

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