A Review of 3D Reconstruction Techniques for Deformable Tissues in Robotic Surgery

Mengya Xu, Ziqi Guo, An Wang, Long Bai, Hongliang Ren
8/8/2024
cs.CVcs.RO

No official code found. Best implementation: Epsilon404/surgicalnerf (14 stars, last commit 2024-08-07).

Abstract

As a crucial and intricate task in robotic minimally invasive surgery, reconstructing surgical scenes using stereo or monocular endoscopic video holds immense potential for clinical applications. NeRF-based techniques have recently garnered attention for the ability to reconstruct scenes implicitly. On the other hand, Gaussian splatting-based 3D-GS represents scenes explicitly using 3D Gaussians and projects them onto a 2D plane as a replacement for the complex volume rendering in NeRF. However, these methods face challenges regarding surgical scene reconstruction, such as slow inference, dynamic scenes, and surgical tool occlusion. This work explores and reviews state-of-the-art (SOTA) approaches, discussing their innovations and implementation principles. Furthermore, we replicate the models and conduct testing and evaluation on two datasets. The test results demonstrate that with advancements in these techniques, achieving real-time, high-quality reconstructions becomes feasible.

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Cite this paper

@article{xu2024review,
  title  = {A Review of 3D Reconstruction Techniques for Deformable Tissues in Robotic Surgery},
  author = {Mengya Xu and Ziqi Guo and An Wang and Long Bai and Hongliang Ren},
  year   = {2024},
  eprint = {2408.04426},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2408.04426v1}
}

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