PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularization

Jingzhi Bao, Guanying Chen, Shuguang Cui
8/13/2024
cs.CV

No official code found. Best implementation: ZqlwMatt/PIR (30 stars, BSD-2-Clause, last commit 2025-03-18).

Abstract

This paper addresses the problem of inverse rendering from photometric images. Existing approaches for this problem suffer from the effects of self-shadows, inter-reflections, and lack of constraints on the surface reflectance, leading to inaccurate decomposition of reflectance and illumination due to the ill-posed nature of inverse rendering. In this work, we propose a new method for neural inverse rendering. Our method jointly optimizes the light source position to account for the self-shadows in images, and computes indirect illumination using a differentiable rendering layer and an importance sampling strategy. To enhance surface reflectance decomposition, we introduce a new regularization by distilling DINO features to foster accurate and consistent material decomposition. Extensive experiments on synthetic and real datasets demonstrate that our method outperforms the state-of-the-art methods in reflectance decomposition.

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Code Implementations(1)

ZqlwMatt/PIRCommunity100%
BSD-2-Clause

[3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularization"

301Shell, PythonJul 17, 20241 years agoBSD-2-Clause

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Cite this paper

@article{bao2024pir,
  title  = {PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularization},
  author = {Jingzhi Bao and Guanying Chen and Shuguang Cui},
  year   = {2024},
  eprint = {2408.06828},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2408.06828v3}
}

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